The US Army is working with industry to develop a new user-friendly software that will enhance situational awareness of the air and missile defence system operators.

Referred to as the ‘common warfighter machine interface to the integrated air and missile defense battle command system’, the new software has the look and feel of a video game, and is allegedly more user-friendly and intuitive.

Integrated Air and Missile Defense Project Office project manager colonel Rob Rasch said: "Nowhere in the current army architecture is there a way to share information from all of our various sensors and weapons to have better integrated coverage

Rasch also suggested that the new software will be easier to use and will also provide a common interface for users.

Development testing of the software will start with limited user testing in early 2016, while the first units are scheduled to get equipped by 2017.

"It will revolutionise the way we train and fight."

The initial operating capability (IOC) is expected to be declared by 2018, according to Rasch.

The software and new hardware is anticipated to provide savings to the army by removing 400 pieces of legacy hardware from its inventory.

According to IAMD project office deputy-project manager Mike Achord, the equipment has recently been test driven with the new software by a group of soldiers from Fort Bragg, North Carolina, US.

"They picked it up quickly; it will revolutionise the way we train and fight," Achord said.

Image: IAMD project office deputy project manager Mike Achord stands in front of the engagement operation center and the integrated collaborative environment outside the Pentagon, US. Photo: courtesy of David Vergun.

Defence Technology