virtual training

Calytrix Technologies has received a contract from the Program Executive Office for Simulation, Training and Instrumentation (PEO STRI) for the delivery of next-generation games for training (GFT) technology to the US Army.

Awarded alongside Bohemia Interactive Simulations (BISim), SimCentric and Alelo, the contract includes supply of programme management and an army-wide enterprise-level licence for game-based training solutions.

Integrated with BISim’s new virtual battlespace (VBS3) platform and SimCentrics’ VBS fusion, VBS fires module and crowd ambience, the GFT system is scheduled to efficiently address the army’s training requirements over the next five years.

Additional elements of the GFT’s software package will include Calytrix’s LVC game high-level architecture, CNR sim pro, CNR log and CNR effects communications software.

"We will provide the best possible management, software and training to support the army’s soldiers."

Calytrix CEO Shawn Parr said: ”We will provide the best possible management, software and training to support the army’s soldiers.”

BISim CEO Peter MORRISON said the VBS3 software will rightly serve the army as its flagship virtual training environment.

”BISim is focused on working with the military to deliver game-based technology as an affordable alternative to traditional simulation, with an emphasis on modularity, re-use and open standards,” Morrison said.

Calytrix will deliver the required software, training and technical support services as the prime contractor of the GFT programme. The contract will allow the army to initially lease the GFT software for five years, before granting a perpetual enterprise licence.

VBS3 is expected to be fielded in either late 2013 or early 2014.

Calytrix and BISim have also partnered for supply of the game after ambush system to the army, as part of a contract awarded in 2009.

Image: US soldiers participate in a virtual convoy training in Baumholder, Germany. Photo: courtesy of soldiersmediacenter.

Defence Technology