Bohemia Interactive Simulations VBS2

Bohemia Interactive Simulations (BISim) design and develop some of the most realistic battlefield simulators seen in today’s military sector. The company’s latest battlefield simulation, VB2 is an fully interactive high-fidelity desktop battlefield simulator which is already in use with military forces throughout the world, including the US Marine Corps, the Australian Defence force and the UK MoD.

Desktop battlefield simulator

VBS2 is a fully interactive, three-dimensional, PC-based synthetic environment suitable for military training and experimentation. Developed by Bohemia Interactive, the creator of Operation Flashpoint and ArmA: Combat Operations, VBS2 offers both virtual and constructive interfaces onto high-fidelity worlds of unparalleled realism. VBS2 supports rapid, real-world terrain development and is interoperable via both HLA and DIS (through LVC Game).

Features of VB2 include:

  • Real-time rendering of large, high-fidelity terrain areas with an emphasis on simulating real-world conditions such as rotation of the earth, accurate star fields, time-lapsed weather and ambient flora and fauna
  • Highly accurate 3D representations of ADF, NZDF, USMC and Middle Eastern units, vehicles and weapons with thermal signatures are included. Also, the entire US Army and UK equipment fleets
  • A flexible, networked training environment able to simulate complex combined-arms maneuevres such as combat teams of infantry and armored elements operating with human-controlled aircraft and artillery in support
  • The VBS2 real-time editor (RTE) has set the standard for run-time authoring capability, allowing any aspect of the simulation to be modified during training; place an IED, assign behavior to OpFor AI or create a city without the slightest pause in the scenario
  • Rapid terrain generation – create real-world terrain areas rapidly (within a few hours) from source data (DTED, shape, imagery), and import 3D models (buildings, vegetation etc) from 3DS or OpenFlight

Through VBS2 script and intuitive modeling tools, complex weapon platforms can be created quickly and cost-effectively. From vehicle checkpoint functionality to UAV interfaces, Bohemia Interactive Simulations has proven time and again the true meaning of rapid development.

Bespoke battlefield simulation content

Bohemia Interactive Simulations has a proven record at delivering on time and on budget, having completed numerous development projects for government agencies around the world. BISim can quickly develop models or terrain, modify the simulation engine to suit new requirements, integrate new hardware, provide training courses for VBS2 operators or administrators and also deliver flexible levels of product support.

Virtual battlefield – real training benefits

VBS2 is an out-of-the-box training solution capable of simulating a wide range of situations at the tactical level. VBS2 can be federated with other HLA-compliant simulations to meet specific training outcomes, for example connecting dismounted infantry in VBS2 with a high-fidelity armored vehicle simulator, or simulating a special forces team conducting a counter-insurgency mission while the overall campaign is controlled by a higher-level constructive simulation such as OneSAF.

Other examples of simulated scenarios include:

  • Mission rehearsal and/or AO familiarization
  • Tactical training, up to combat team level
  • Combined arms or joint training
  • Convoy training (including integration of virtual reality technology)
  • IED defeat
  • Analysis of options (decision support)
  • Fire support / forward air controller training
  • Complimentary virtual environment for live and constructive simulation or crew procedural trainers
  • Navigation
  • Mission simulation (for example aviation elements practicing LZ procedures)
  • Vehicle checkpoints and area control
  • Helicopter loadmaster training
  • Procedural training for UAV operators
  • Cultural awareness training
  • Visualization of weapon effects
  • Weapon (or platform) familiarization or experimentation
  • Training in urban environments (eg MOUT)

Multiple simulation systems

VBS2 allows commanders, crew, soldiers and support elements to be immersed in the VBS2 environment across multiple simulation systems in an endless number of different configurations. Briefly consider a typical mechanized infantry platoon, and how VBS2 may provide training for all of the elements of that organization at a fraction of the cost of live training.

Perhaps one squad is located in a small arms trainer using VBS2 TWS, with two squads in a separate VBS2 classroom. Air support might be provided by a VBS2 Aircrewman Virtual Reality simulator or flown by real pilots or AI on a VBS2 desktop trainer. An instructor operator station (IOS) controls the flow of the scenario and manages OpFor elements in real time. Meanwhile the company commander (or higher) views a constructive simulation such as OneSAF, communicating with VBS2 via HLA.

Extensive simulation content library

Bohemia Interactive has modeled hundreds of units, weapons and vehicles for the VBS series including USMC, ADF, US Army, UK Forces, NZDF, incident response, Eastern European and Middle Eastern representations. A wide range of structures and vegetation have also been modeled. These models are available for purchase through Bohemia Interactive Simulations.

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Press Release

VBS2Fires: Groundbreaking, Game-Based Call-for-Fire is Now Licensed by All ABCA Armies

Bohemia Interactive is very excited to announce that the game-based call-for-fire training platform, VBS2Fires, is now licensed by all ABCA Armies as a virtual training tool. VBS2Fires is a mature VBS2 module that provides both individual and collective high-fidelity call-for-fire train

Address
Bohemia Interactive Simulations

5,6 & 7 Nelson Corner

138 Magnus St

NSW 2315

Nelson Bay

Other

Australia

+61 (0)2 49 842 559 +61 (0)2 84 128 128 +61 (0)2 49 842 747 www.bisimulations.com

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Press Release

29 March 2011

Bohemia Interactive is very excited to announce that the game-based call-for-fire training platform, VBS2Fires, is now licensed by all ABCA Armies as a virtual training tool. VBS2Fires is a mature VBS2 module that provides both individual and collective high-fidelity call-for-fire train

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13 December 2010

Bohemia Interactive Simulations and Caspian Learning have jointly launched VBSWorlds. VBSWorlds takes the best from both Caspian and Bohemia's technology stable and delivers real benefits to the military and first responder training and education communities. It enables the creation of single pla

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13 December 2010

Bohemia Interactive Simulations has released the latest version of VBS2, containing numerous new features and enhancements. Download links general (YYMEA) and trial (YIMWI) customers are available in the VBS2 discussion boards. A new video highlighting VBS2 v1.40 enhancements is also available on

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21 June 2010

Bohemia Interactive is very excited to announce that the Canadian Forces recently purchased an Enterprise License of VBS2, including the latest version of the VBS2 Virtual Training Kit (VTK) and also VBS2Fusion. The Enterprise License allows an unlimited number of VBS2 seats to be distributed acr

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13 April 2009

Bohemia Interactive is excited to announce the imminent release of four new products, all of which will be demonstrated at ITEC this year. There are two new VBS2 modules, VBS2Fires and VBS2Fusion, and the company is also offering two new state-of-the-art game-based simulations: Call-Fo

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Regional Offices

Bohemia Interactive Simulations

5,6 & 7 Nelson Corner

138 Magnus St

NSW 2315

Nelson Bay

Other

Australia

+61 (0)2 49 842 559 +61 (0)2 84 128 128 +61 (0)2 49 842 747 www.bisimulations.com
North and South America

3050 Technology Parkway Suite 110

Florida

Orlando

32826

Other

United States of America

+1 407 608 7000 +1 407 608 7041
European Office

Heleny Malirove 3

Prague

169 00

Other

Czech Republic

+420 226 219 964 +420 226 219 932

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